Zem Zver. Jan 17, 2014. #1. I use the formula force EX 180° (200°) wheel. It has some FFB issues, probably because of the small turn radius. I suppose the FFB gets compressed along with the turning degrees, this causing spikes poor response. It is not a bad wheel by any rate though, and the feedback you get when set up properly is simply good. 100% dampening / ffb in the setup ingame means that the values set in the options (in launcher) are taken 100% into consideration. you can half your ffb by setting it to 50%. This is usefull if you want to reduce your values for a car that you know has too strong ffb but you dont want to change your options setting. Running through my Fanatec CSL DD settings for Assetto Corsa and trying to explain why I have it set this way. Might want to tweak it based on the cars you d Made with Film Maker
I come from sim drifting in assetto corsa. Drifting in beam has come a long way from where it once was. It used to be very unintuitive and difficult to feel where the front wheels needed to be pointing. With each update drifting becomes more and more natural. The JBX100 mod is by far the best 'out of the box' drift car but even that suffers
Assetto feels so stiff and responsive like a real car and beam is like holding a limp noodle (I have same LUT profile for both games and have tweaked beam FFB settings in all sorts of combos for hours upon hours) It seems like no matter what parts I'm using for a beam car (even a dedicated drift build) it's so easy to spin out. So, I ve come with this setup which is subtle. DEFAULT FFB STRENGTH 80. DYNAMIC THRESOLD 100. DYNAMIC MODE INTENSITY 150. DYNAMIC MODE ON. I set the majority of the cars between 65-80 (depending on the car) For drifting, I usually set between 35-45. Finally, THE NEW FFB TWEAKS IN CM, IS NOT ACTIVATED. < 1 2 >. So whatever you like is good. Minolin (acc dev who made minorating for ac1), had a nice video about ffb settings, but its only available in German. The tldr of that video is: Keep effects at 0%. Gain between 80 and 100 (85 should be fine for most) Keep minimum force at 0%. Keep dynamic damping at 100% (unless you have a direct drive wheel, then The feedback is kinda amazing and works well with drifting. Anyone have updates for settings??? Mostly play Assetto and FH5. Just got my 8nm DD and I’m finding some really strange twitching when mid slide and it’s not at all smooth. Have FFB in the car turned down to 50% atm otherwise it’s just gross to try and drive.
I believe the TMX, LUTs, and Assetto Corsa don't mix well. Just using the TMX and content manager to adjust FFB settings I use Gamma (at stock value) instead of LUT. All FFB enhancements are at 0%. Get FFBClip and learn to use that in NON-DYNAMIC mode. Make sure you have python plugins enabled (they are by default) otherwise FFBClip will not
A quick and descriptive video on my Assetto Corsa Neck FX settings. I get asked alot for them so here they are.Social Media:
Here are the FFB settings which work well for me. There's no right or wrong FFB settings, s Just gotten your Simagic M10 and not sure what settings to use? Here are the FFB settings which work
Remember to first change the tuning settings from the Fanatec dashboard and then adjust the settings from the in-game Assetto Corsa FFB menu. Tuning Menu Settings. SEN = 1080 (also shown as 108) FF = 100; FFS = Peak; NDP = 15; NFR = Off; NIN = Off; INT = 4; FEI = 100; FOR = 100; SPR = 100; DPR = 50; BLI = Leave it to default; SHO = 100; BRF
Hello! I recently bought a T300 RS GT wheel and i wanted to know what are the best ffb settings both in Content Manager and in Thrustmaster app , because I want my wheel to be set up as realistically as possible. I have these settings in Content Manager. And these in Control Panel for T300. I have been playing with the settings but its not
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  • best ffb settings for assetto corsa drift